![]() ![]() ![]() In the context of the preview, we saw Boulanger take on a quest that required the two solstice warriors to help pirates get a prize from a mysterious cave. With the budget big enough for them to make it happen, the team wanted to be sure they present a modernized definitive take on the genre they are very close to, just like they did with The Messenger. Even though they were worried about the genre change, their successful 2020 Kickstarter showed the team that their fans were just as excited for this game, too. This project started in 2018, and as Boulanger told us, was Sabotage Studios’ dream project. Sea of Stars takes place many years before The Messenger, on an archipelago where two solstice warriors must fight the Fleshmancer. I was given the opportunity to watch about 30 minutes of Sea of Stars hands-off gameplay played by Sabotage Studios President & Creative Director, Thierry Boulanger, and let me say, there is no need to worry. And while Final Fantasy 16 is likely to dominate conversations this year, Sea of Stars looks to be unmissable.You may know Sabotage Studios from their work on the critically acclaimed action-adventure game, The Messenger. You may also have been just as confused as I was when Sabotage Studios announced that their next game wouldn’t be a sequel to The Messenger,but a turn-based RPG instead. We're in something of a golden age of JRPGs at the moment, between remasters like Live A Live and Tactics Ogre, Nintendo's most recent Fire Emblem game, and last year's retro-styled Chained Echoes. The pixel characters are wonderfully, expressively animated in both story and combat sequences detailed backdrops give a sense of depth and a connected world and a dynamic lighting system makes it all look majestic. That goes for the demo as a whole, particularly the visuals. ![]() It's familiar but still has its own personality. There are original wrinkles too, like absorbing mana from enemies to boost attacks, and breaking locks on enemies with a specific sequence of attacks to prevent their abilities. Like the former, characters can combine their techniques for powerful spells while button prompts have been taken from the latter to add an extra oomph to attacks and defence. Though presented in an isometric perspective, there's a pleasant sense of three dimensions to exploration with characters able to climb up, in and around the environments and leap across gaps for some light platforming.Ĭombat is also satisfying, taking its cues from both Chrono Trigger and Super Mario RPG. Between those areas is a glimpse at the world map complete with a gently snoring giant dragon who's surely protecting some treasure? I picked up the 40-minute demo immediately after the Direct and am happy to report it's brilliant.Īfter a short introductory sequence, players can explore the Port Town of Brisk filled with pirates spouting amusing dialogue, before venturing into a mystical dungeon. The game has already turned heads since its announcement in 2020 via Kickstarter, but now it's playable via the Switch demo ahead of the release this summer. Together they can perform powerful Eclipse Magic to fight back against an evil alchemist known as The Fleshmancer. The plot follows two playable Children of the Solstice: Valere, who wields the power of the moon, and Zale, who wields the power of the sun. In fact, Chrono Trigger composer Yasunori Mitsuda has provided some music for this game to really add to the authentic retro vibe. Watch on YouTube Sea of Stars | Release Date + Switch Demo Announcement Trailer ![]()
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